Game Rules & Terms
Last Updated 13 August, 2026
These Game Rules explain how each Squad Bets Game operates and how results, scores and prizes are determined. They form part of the Squad Bets Terms & Conditions. By entering a Game, You agree to these Game Rules, the Terms & Conditions and the Game-specific information displayed in the App before entry.
If there is an inconsistency, the Terms & Conditions take priority on general Account, payment, eligibility and legal matters. These Game Rules take priority on Game mechanics and settlement. Game-specific information shown before entry determines variable details such as the fixtures, Entry Fee, Entry Deadline, Prize Pool, available selections and Tiebreaker Question.
General Rules
1.1 Entries and selections
An Entry is valid only when it has been submitted through the App and the Entry Fee has been successfully accepted before the Entry Deadline.
You are responsible for checking every selection, Banker, Safety Chip, captain and Tiebreaker answer before submitting an Entry.
A selection may be changed only where the App permits this and only before the applicable Entry Deadline. The last selection successfully recorded before the deadline is final.
Late, incomplete, unpaid or unsuccessful Entries do not participate in the Game, even where an attempted submission began before the deadline.
The App's systems and timestamps determine whether an Entry or change was successfully received in time, subject to correction of an evident technical error.
1.2 Results and settlement
Football Games are settled using event and result information supplied by API-Football, Our sports-data provider. Unless a Game Rule expressly says otherwise, football results include regulation time plus stoppage time and exclude extra time and penalty shoot-outs.
After live play ends, a Game may remain in validation for up to one hour so that provider corrections can be received and checked. Settlement is based on the data available when validation is completed. We may correct a settlement where an evident provider, calculation or system error is identified, in accordance with the Terms & Conditions.
Golf Games are settled using tournament scoring data made available to Squad Bets. Pre-tournament odds and player eligibility are fixed when the Game is created and do not change with later market movements.
1.3 Postponed, abandoned and void events
A postponed or abandoned fixture or sporting event is treated as void and is not held open for a rearranged date. The Game-specific rules below explain the effect of a void event. Any cancellation, refund, partial settlement or other consequence not expressly covered below is handled under the Terms & Conditions and the information displayed for the Game.
1.4 Ties and prize sharing
Where a Game uses a Tiebreaker Question, the Entry whose answer is closest to the actual figure ranks highest. Distance is measured by the absolute difference between the submitted answer and the actual figure, whether the answer is above or below it.
If two or more qualifying Entries are equally close after the Tiebreaker, the prize attributable to their shared positions is combined and divided equally between them. Where no Tiebreaker applies, or the specific rules provide for sharing, tied winners divide the applicable Prize Pool equally. Payments are made to the nearest penny, with any unavoidable rounding remainder handled in accordance with the Terms & Conditions.
Fixture Predictor
2.1 How to play
You must predict the final score of every listed fixture and answer the Tiebreaker Question. You must also select one listed fixture as Your Banker before submitting the Entry.
2.2 Scoring
Each non-void fixture receives one of the following mutually exclusive scores. Points are not cumulative:
Correct Outcome - 10 Points - Correct home or away, but an incorrect goal difference and score.
Correct Outcome + Goal Difference - 20 Points - Correct outcome and goal difference, but not the exact score
Exact Score - 50 Points - Both teams scores are predicted exactly
Incorrect Outcome - 0 Points - The predicted home win, away win or draw is incorrect.
The score awarded for the Banker fixture is multiplied by three. A void Banker fixture scores zero and no replacement Banker is applied.
2.3 Winner
The Entry with the highest total score wins. Tied total scores are ranked using the Tiebreaker Question under section 1.4. If equally close, the applicable prize is shared.
Match 7
Match 7 follows the Fixture Predictor rules in section 2, including scoring, the Banker, Tiebreaker and treatment of void fixtures.
3.1 Jackpot
Where the App states that a Jackpot is enabled, an Entry wins the Jackpot only by predicting the exact score of all seven listed fixtures. This requires seven Exact Scores. A correct outcome or goal difference is not sufficient.
If two or more Entries achieve seven Exact Scores, the Jackpot is divided equally between them. If any listed fixture is void, no Entry can achieve seven Exact Scores and the Jackpot is not won, unless the Game-specific information expressly states an alternative arrangement.
90 Minutes
4.1 How to play
You must select the minute, from 1 to 90 inclusive, in which You believe the first goal of the listed fixture will be scored. The first goal time recorded by API-Football determines the result, subject to the VAR rule below.
A first-half goal recorded during stoppage time is treated as minute 45. A second-half goal recorded during stoppage time is treated as minute 90. Extra time and penalty shoot-outs do not count.
4.2 VAR and provider corrections
API-Football may represent a disallowed goal by removing the original goal event and replacing it with a VAR event. If the provider has not removed or cancelled the apparent first goal within five minutes of the goal time initially supplied, Squad Bets will treat that goal and minute as valid for settlement, even if a later VAR decision or provider update subsequently disallows it.
This five-minute rule is a specific exception to the ordinary validation process in section 1.2 and is used to provide a clear and consistent settlement point for 90 Minutes.
4.3 Winner and rollover
If one Entry selects the correct minute, that Entry wins the applicable Prize Pool.
If more than one Entry selects the correct minute, those Entries divide the applicable Prize Pool equally.
If the fixture finishes 0-0, or no participating Entry selected the winning minute, the Prize Pool rolls over to the next designated 90 Minutes Game.
An Entry does not carry over. To compete for a rolled-over Prize Pool, You must make and pay for a new Entry in the next designated Game.
If the listed fixture is postponed or abandoned, it is void and the Game is handled under the cancellation and refund provisions of the Terms & Conditions; it does not settle as a no-winner rollover.
Last Man Standing
5.1 Selections and elimination
In each round, every live Entry must select one available team to win its listed fixture. A team that has been used in a settled round cannot be selected again by that Entry.
If the selected team wins in regulation time plus stoppage time, the Entry advances. If it draws or loses, the Entry is eliminated unless a valid Safety Chip protects the draw as described below.
If a live Entry does not make a selection before a later round's deadline, the first eligible team alphabetically that the Entry has not previously used is assigned automatically. No Safety Chip is applied automatically.
5.2 Safety Chip
Each Entry has one Safety Chip for the life of the Game. You choose whether to play it when making a selection for a particular round. It protects the Entry from elimination only if the selected team draws. It does not protect a loss. Once played, the Safety Chip is used and cannot be used again, regardless of whether it was needed to survive.
5.3 Void fixtures
If the selected fixture is postponed or abandoned, that selection is void and the Entry advances safely to the next round. The void selection does not count as having used the selected team. Any Safety Chip assigned to that void fixture is not consumed.
5.4 Winner
The last surviving Entry wins the Prize Pool. If all remaining Entries are eliminated in the same round, they are treated as joint winners and divide the Prize Pool equally.
If all available teams have been used, or the relevant season ends, while more than one Entry remains live, those Entries divide the Prize Pool equally.
Eliminator
6.1 Selections and Safety Chips
You must select one team to win in each listed fixture that forms part of the Game. Before submitting the Entry, You must assign the Entry's two Safety Chips to two separate listed fixtures.
Fixtures are resolved through the Game's rounds in the order displayed in the App. If a selected team wins in regulation time plus stoppage time, the Entry advances. A draw or loss eliminates the Entry, except that a Safety Chip assigned to that fixture protects the Entry from a draw. It does not protect a loss.
6.2 Void fixtures
If a listed fixture is postponed or abandoned, the selection for that fixture is void and every live affected Entry advances safely beyond that fixture. A Safety Chip assigned to the void fixture is not consumed.
6.3 Winner
The Entry or Entries that survive furthest win. If one Entry survives beyond all others, it wins the Prize Pool. If two or more Entries reach the same furthest round and none survives beyond it, they divide the Prize Pool equally. If more than one Entry survives every round, those surviving Entries divide the Prize Pool equally.
Fourballs
7.1 Team selection and eligibility
You must select four golfers to form Your Fourball. Their combined pre-tournament odds, calculated and displayed by the App, must be at least 150/1. The odds fixed when the Game is created determine eligibility and do not change after entry.
You must nominate one of the four golfers as captain before submitting the Entry.
7.2 Captain multiplier
Captain's pre-tournament odds
Multiplier
20/1 or shorter =. 2x
Longer than 20/1, up to and including 50/1 = 3x
Longer than 50/1, up to and including 100/1 =. 5x
Longer than 100/1 = 10x
The captain's final strokes-to-par score is multiplied by the applicable multiplier, whether that score is under par, level par or over par. For example, a captain who finishes at -3 with a 3x multiplier contributes -9 to the Fourball total.
7.3 Scoring and incomplete tournaments
Each golfer contributes their recorded strokes-to-par score. The four contributions, after applying the captain multiplier, are added together. The lowest total score wins.
If a golfer misses the cut, their score at the cut stands as their final contribution.
If a golfer withdraws or is disqualified after starting, their score at the point of withdrawal or disqualification stands as their final contribution.
If a selected golfer does not start the tournament, they receive a level-par score of 0.
If the tournament itself is postponed or abandoned, it is treated as void and the Game is handled under the Terms & Conditions.
7.4 Winner and ties
The Entry with the lowest adjusted Fourball total wins. Tied totals are ranked using the Tiebreaker Question under section 1.4. If tied Entries are equally close to the actual figure, the applicable prize is divided equally between them.
Errors, Complaints and Final Decisions
If You believe an Entry, result, score or settlement is wrong, contact Customer Support at customersupport@gamblorgaming.co.uk as soon as possible and provide the relevant Game and Entry details. We will review the recorded selections, timestamps, provider data, calculations and applicable rules.
Any correction, resettlement, withheld payment, cancellation or refund is handled in accordance with these Game Rules and the Terms & Conditions. Nothing in these Game Rules limits any statutory rights or right to make a complaint available to You.
Safer Gambling
Please play responsibly. Gambling should be treated as entertainment and not as a way to make money. For information, support and advice, visit www.gambleaware.org or contact the National Gambling Helpline on 0808 8020 133.
Contact
Gamblor Gaming Technologies Ltd., trading as Squad Bets
21 Beaton Drive
Winchburgh, West Lothian
EH52 6FS
Scotland, United Kingdom
Customer Support: customersupport@gamblorgaming.co.uk
Gambling Commission account number: 63831